day14: refactor and cleanup duplicate code
This commit is contained in:
		
							
								
								
									
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								14/Cargo.lock
									
									
									
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							@@ -12,9 +12,25 @@ checksum = "d468802bab17cbc0cc575e9b053f41e72aa36bfa6b7f55e3529ffa43161b97fa"
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name = "day14"
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					name = "day14"
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version = "0.1.0"
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					version = "0.1.0"
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dependencies = [
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					dependencies = [
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					 "itertools",
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 "num",
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					 "num",
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]
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					]
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					[[package]]
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					name = "either"
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					version = "1.9.0"
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					source = "registry+https://github.com/rust-lang/crates.io-index"
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					checksum = "a26ae43d7bcc3b814de94796a5e736d4029efb0ee900c12e2d54c993ad1a1e07"
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					[[package]]
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					name = "itertools"
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					version = "0.12.0"
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					source = "registry+https://github.com/rust-lang/crates.io-index"
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					checksum = "25db6b064527c5d482d0423354fcd07a89a2dfe07b67892e62411946db7f07b0"
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					dependencies = [
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					 "either",
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					]
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[[package]]
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					[[package]]
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name = "num"
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					name = "num"
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version = "0.4.1"
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					version = "0.4.1"
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@@ -6,4 +6,5 @@ edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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					# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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					[dependencies]
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					itertools = "0.12.0"
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num = "0.4.1"
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					num = "0.4.1"
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										176
									
								
								14/src/main.rs
									
									
									
									
									
								
							
							
						
						
									
										176
									
								
								14/src/main.rs
									
									
									
									
									
								
							@@ -1,3 +1,4 @@
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					use itertools::Either;
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use std::collections::HashMap;
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					use std::collections::HashMap;
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use std::fmt::{Display, Write};
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					use std::fmt::{Display, Write};
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use std::fs::File;
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					use std::fs::File;
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@@ -85,8 +86,67 @@ impl<'a> Platform {
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    }
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					    }
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    fn roll(&mut self, dir: &Direction) {
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					    fn roll(&mut self, dir: &Direction) {
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        match dir.axis() {
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					        match dir.axis() {
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            Axis::Columns => self.roll_columns(&dir),
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					            Axis::Columns => {
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            Axis::Rows => self.roll_rows(&dir),
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					                for idx in 0..self.width() {
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					                    self.roll_one(idx, dir)
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					                }
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					            }
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					            Axis::Rows => {
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					                for idx in 0..self.height() {
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					                    self.roll_one(idx, dir)
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					                }
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					            }
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					        }
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					    }
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					    fn roll_rock_at(old: &mut Vec<char>, inner_idx: usize, dir: &Direction) {
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					        // Find the first # rock or the edge of the map, we can't look beyond this for a resting position
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					        match dir.reverse_direction() {
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					            true => {
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					                let upper_limit = (inner_idx..old.len())
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					                    .find(|c| old[*c] == '#')
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					                    .unwrap_or(old.len());
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					                if let Some(empty_pos) = (inner_idx..upper_limit).filter(|i| old[*i] == '.').last()
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					                {
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					                    old.swap(inner_idx, empty_pos);
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					                }
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					            }
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					            false => {
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					                // Find the first # rock or the edge of the map, we can't look beyond this for a resting position
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					                let lower_limit = (0..inner_idx).rev().find(|c| old[*c] == '#').unwrap_or(0);
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					                if let Some(empty_pos) = (lower_limit..inner_idx)
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					                    .rev()
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					                    .filter(|i| old[*i] == '.')
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					                    .last()
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					                {
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					                    old.swap(inner_idx, empty_pos);
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					                }
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					            }
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					        }
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					    }
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					    fn roll_one(&mut self, idx: usize, dir: &Direction) {
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					        let mut old = match dir.axis() {
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					            Axis::Columns => self.col(idx),
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					            Axis::Rows => self.rows[idx].clone(),
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					        };
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					        let idx_iter: Either<_, _> = match dir.reverse_direction() {
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					            true => Either::Left((0..old.len()).rev()),
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					            false => Either::Right(0..old.len()),
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					        };
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					        for inner_idx in idx_iter {
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					            match old[inner_idx] {
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					                '.' | '#' => continue,
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					                'O' if dir.reverse_direction() && inner_idx == old.len() => continue,
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					                'O' if !dir.reverse_direction() && inner_idx == 0 => continue,
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					                'O' => Self::roll_rock_at(&mut old, inner_idx, dir),
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					                _ => panic!("invalid character"),
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					            }
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					        }
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					        match dir.axis() {
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					            Axis::Columns => self.replace_col(idx, old),
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					            Axis::Rows => self.rows[idx] = old,
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        }
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					        }
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    }
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					    }
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    fn score(&self, dir: &Direction) -> u64 {
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					    fn score(&self, dir: &Direction) -> u64 {
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@@ -95,121 +155,21 @@ impl<'a> Platform {
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            Axis::Rows => self.score_rows(dir),
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					            Axis::Rows => self.score_rows(dir),
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        }
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					        }
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    }
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					    }
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    fn roll_columns(&mut self, dir: &Direction) {
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					    fn row_or_column_score(&self, idx: usize, dir: &Direction) -> usize {
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        assert_eq!(dir.axis(), Axis::Columns);
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        for col in 0..self.width() {
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            self.roll_column(col, dir);
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        }
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    }
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    // This code could definitely be reused for rows
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    fn roll_column(&mut self, idx: usize, dir: &Direction) {
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        let mut col = self.col(idx);
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        if dir.reverse_direction() {
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					        if dir.reverse_direction() {
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            for col_idx in (0..col.len()).rev() {
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					            idx + 1
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                match col[col_idx] {
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                    '.' | '#' => continue,
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                    'O' if col_idx == col.len() => continue,
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                    'O' => {
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                        // Find the first # rock or the edge of the map, we can't look beyond this for a resting position
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                        let upper_limit = (col_idx..col.len())
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                            .find(|c| col[*c] == '#')
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                            .unwrap_or(col.len());
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                        if let Some(empty_pos) =
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                            (col_idx..upper_limit).filter(|i| col[*i] == '.').last()
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                        {
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                            col.swap(col_idx, empty_pos);
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                        }
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                    }
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                    _ => panic!("invalid character"),
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                }
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            }
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        } else {
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					        } else {
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            for col_idx in 0..col.len() {
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					            self.rows.len() - idx
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                match col[col_idx] {
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                    '.' | '#' => continue,
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					 | 
				
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                    'O' if col_idx == 0 => continue,
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                    'O' => {
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					 | 
				
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                        // Find the first # rock or the edge of the map, we can't look beyond this for a resting position
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					 | 
				
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                        let lower_limit = (0..col_idx).rev().find(|c| col[*c] == '#').unwrap_or(0);
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                        if let Some(empty_pos) = (lower_limit..col_idx)
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                            .rev()
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                            .filter(|i| col[*i] == '.')
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                            .last()
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                        {
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                            col.swap(col_idx, empty_pos);
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        }
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					        }
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    }
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					    }
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                    _ => panic!("invalid character"),
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                }
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            }
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        }
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        self.replace_col(idx, col);
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    }
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    fn score_columns(&self, dir: &Direction) -> u64 {
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					    fn score_columns(&self, dir: &Direction) -> u64 {
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        // TODO: implement reverse direction - this was not required for the problem
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					        (0..self.height())
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        (0..self.rows.len())
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            .map(|row| {
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					            .map(|row| {
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                let row_score = self.rows.len() - row;
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					                self.rows[row].iter().filter(|c| **c == 'O').count()
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                self.rows[row].iter().filter(|c| **c == 'O').count() * row_score
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					                    * self.row_or_column_score(row, dir)
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            })
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					            })
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            .sum::<usize>() as u64
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					            .sum::<usize>() as u64
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    }
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					    }
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    fn roll_rows(&mut self, dir: &Direction) {
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        assert_eq!(dir.axis(), Axis::Rows);
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        for row in 0..self.height() {
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            self.roll_row(row, dir);
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        }
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    }
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    fn roll_row(&mut self, idx: usize, dir: &Direction) {
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        let mut row = self.rows[idx].clone();
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        if dir.reverse_direction() {
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            for row_idx in (0..row.len()).rev() {
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                match row[row_idx] {
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                    '.' | '#' => continue,
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                    'O' if row_idx == row.len() => continue,
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                    'O' => {
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                        // Find the first # rock or the edge of the map, we can't look beyond this for a resting position
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                        let upper_limit = (row_idx..row.len())
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                            .find(|c| row[*c] == '#')
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                            .unwrap_or(row.len());
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                        if let Some(empty_pos) =
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                            (row_idx..upper_limit).filter(|i| row[*i] == '.').last()
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                        {
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                            row.swap(row_idx, empty_pos);
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                        }
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                    }
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                    _ => panic!("invalid character"),
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                }
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            }
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        } else {
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            for row_idx in 0..row.len() {
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                match row[row_idx] {
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                    '.' | '#' => continue,
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                    'O' if row_idx == 0 => continue,
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                    'O' => {
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                        // Find the first # rock or the edge of the map, we can't look beyond this for a resting position
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                        let lower_limit = (0..row_idx).rev().find(|c| row[*c] == '#').unwrap_or(0);
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                        if let Some(empty_pos) = (lower_limit..row_idx)
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                            .rev()
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                            .filter(|i| row[*i] == '.')
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                            .last()
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                        {
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                            row.swap(row_idx, empty_pos);
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                        }
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                    }
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                    _ => panic!("invalid character"),
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                }
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            }
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        }
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        self.rows[idx] = row;
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    }
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    fn roll_cycle(&mut self) {
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					    fn roll_cycle(&mut self) {
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        self.roll(&Direction::North);
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					        self.roll(&Direction::North);
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        self.roll(&Direction::West);
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					        self.roll(&Direction::West);
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