day4: problem 2 solution

This commit is contained in:
Keenan Tims 2023-12-05 19:47:45 -08:00
parent 0d330c0a39
commit a1f44e5886
No known key found for this signature in database
GPG Key ID: B8FDD4AD6B193F06

View File

@ -77,6 +77,13 @@ impl Card {
0
}
}
// Return the number of copies won
fn win_copies(&self) -> usize {
self.winning_numbers
.iter()
.filter(|win| self.our_numbers.contains(win))
.count()
}
}
impl From<&str> for Card {
@ -127,11 +134,87 @@ fn problem1(input: InputIter) -> u64 {
.map(|line| Card::from(line.unwrap().as_str()))
.collect();
cards.iter().map(|x| x.score()).sum()
}
// PROBLEM 2 solution
fn problem2(input: InputIter) -> u64 {
0
// --- Part Two ---
// Just as you're about to report your findings to the Elf, one of you realizes that the
// rules have actually been printed on the back of every card this whole time.
// There's no such thing as "points". Instead, scratchcards only cause you to win more
// scratchcards equal to the number of winning numbers you have.
// Specifically, you win copies of the scratchcards below the winning card equal to the
// number of matches. So, if card 10 were to have 5 matching numbers, you would win one
// copy each of cards 11, 12, 13, 14, and 15.
// Copies of scratchcards are scored like normal scratchcards and have the same card
// number as the card they copied. So, if you win a copy of card 10 and it has 5
// matching numbers, it would then win a copy of the same cards that the original card
// 10 won: cards 11, 12, 13, 14, and 15. This process repeats until none of the copies
// cause you to win any more cards. (Cards will never make you copy a card past the end
// of the table.)
// This time, the above example goes differently:
// Card 1: 41 48 83 86 17 | 83 86 6 31 17 9 48 53 Card 2: 13 32 20 16 61 | 61 30 68 82
// 17 32 24 19 Card 3: 1 21 53 59 44 | 69 82 63 72 16 21 14 1 Card 4: 41 92 73 84 69 |
// 59 84 76 51 58 5 54 83 Card 5: 87 83 26 28 32 | 88 30 70 12 93 22 82 36 Card 6: 31
// 18 13 56 72 | 74 77 10 23 35 67 36 11
// Card 1 has four matching numbers, so you win one copy each of the next four
// cards: cards 2, 3, 4, and 5. Your original card 2 has two matching numbers, so
// you win one copy each of cards 3 and 4. Your copy of card 2 also wins one copy
// each of cards 3 and 4. Your four instances of card 3 (one original and three
// copies) have two matching numbers, so you win four copies each of cards 4 and 5.
// Your eight instances of card 4 (one original and seven copies) have one matching
// number, so you win eight copies of card 5. Your fourteen instances of card 5 (one
// original and thirteen copies) have no matching numbers and win no more cards.
// Your one instance of card 6 (one original) has no matching numbers and wins no
// more cards.
// Once all of the originals and copies have been processed, you end up with 1 instance
// of card 1, 2 instances of card 2, 4 instances of card 3, 8 instances of card 4, 14
// instances of card 5, and 1 instance of card 6. In total, this example pile of
// scratchcards causes you to ultimately have 30 scratchcards!
// Process all of the original and copied scratchcards until no more scratchcards are
// won. Including the original set of scratchcards, how many total scratchcards do you
// end up with?
fn problem2_award_copies<'a>(orig_cards: &'a Vec<Card>, card: &Card) -> Vec<&'a Card> {
let win_copies = card.win_copies();
let mut new_cards = Vec::new();
if win_copies != 0 {
for ofs in 0..win_copies {
// card.id is 1-indexed, so would need to be card.id-1, but offset needs to
// start at 1, which offsets this
new_cards.push(&orig_cards[card.id + ofs]);
}
}
new_cards
}
fn problem2(input: InputIter) -> u64 {
let orig_cards: Vec<Card> = input
.map(|line| Card::from(line.unwrap().as_str()))
.collect();
let mut new_cards = Vec::new();
let mut won_cards = Vec::new();
for card in &orig_cards {
new_cards.append(&mut problem2_award_copies(&orig_cards, card))
}
while let Some(card) = new_cards.pop() {
won_cards.push(card);
new_cards.append(&mut problem2_award_copies(&orig_cards, card))
}
(won_cards.len() + orig_cards.len()) as u64
}