day6: problem 1 solution

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Keenan Tims 2023-12-06 18:07:15 -08:00
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# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 3
[[package]]
name = "day6"
version = "0.1.0"

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[package]
name = "day6"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]

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Time: 53 89 76 98
Distance: 313 1090 1214 1201

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6/src/main.rs Normal file
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use std::fs::File;
use std::io::{BufRead, BufReader, Lines};
// --- Day 6: Wait For It ---
// The ferry quickly brings you across Island Island. After asking around, you discover
// that there is indeed normally a large pile of sand somewhere near here, but you don't
// see anything besides lots of water and the small island where the ferry has docked.
// As you try to figure out what to do next, you notice a poster on a wall near the
// ferry dock. "Boat races! Open to the public! Grand prize is an all-expenses-paid trip
// to Desert Island!" That must be where the sand comes from! Best of all, the boat
// races are starting in just a few minutes.
// You manage to sign up as a competitor in the boat races just in time. The organizer
// explains that it's not really a traditional race - instead, you will get a fixed
// amount of time during which your boat has to travel as far as it can, and you win if
// your boat goes the farthest.
// As part of signing up, you get a sheet of paper (your puzzle input) that lists the
// time allowed for each race and also the best distance ever recorded in that race. To
// guarantee you win the grand prize, you need to make sure you go farther in each race
// than the current record holder.
// The organizer brings you over to the area where the boat races are held. The boats
// are much smaller than you expected - they're actually toy boats, each with a big
// button on top. Holding down the button charges the boat, and releasing the button
// allows the boat to move. Boats move faster if their button was held longer, but time
// spent holding the button counts against the total race time. You can only hold the
// button at the start of the race, and boats don't move until the button is released.
// For example:
// Time: 7 15 30
// Distance: 9 40 200
// This document describes three races:
// The first race lasts 7 milliseconds. The record distance in this race is 9 millimeters.
// The second race lasts 15 milliseconds. The record distance in this race is 40 millimeters.
// The third race lasts 30 milliseconds. The record distance in this race is 200 millimeters.
// Your toy boat has a starting speed of zero millimeters per millisecond. For each
// whole millisecond you spend at the beginning of the race holding down the button, the
// boat's speed increases by one millimeter per millisecond.
// So, because the first race lasts 7 milliseconds, you only have a few options:
// Don't hold the button at all (that is, hold it for 0 milliseconds) at the start
// of the race. The boat won't move; it will have traveled 0 millimeters by the end
// of the race.
// Hold the button for 1 millisecond at the start of the race. Then, the boat will
// travel at a speed of 1 millimeter per millisecond for 6 milliseconds, reaching a
// total distance traveled of 6 millimeters.
// Hold the button for 2 milliseconds, giving the boat a speed of 2 millimeters per
// millisecond. It will then get 5 milliseconds to move, reaching a total distance
// of 10 millimeters.
// Hold the button for 3 milliseconds. After its remaining 4 milliseconds of travel
// time, the boat will have gone 12 millimeters.
// Hold the button for 4 milliseconds. After its remaining 3 milliseconds of travel
// time, the boat will have gone 12 millimeters.
// Hold the button for 5 milliseconds, causing the boat to travel a total of 10
// millimeters.
// Hold the button for 6 milliseconds, causing the boat to travel a total of 6
// millimeters.
// Hold the button for 7 milliseconds. That's the entire duration of the race. You
// never let go of the button. The boat can't move until you let go of the button.
// Please make sure you let go of the button so the boat gets to move. 0
// millimeters.
// Since the current record for this race is 9 millimeters, there are actually 4
// different ways you could win: you could hold the button for 2, 3, 4, or 5
// milliseconds at the start of the race.
// In the second race, you could hold the button for at least 4 milliseconds and at most
// 11 milliseconds and beat the record, a total of 8 different ways to win.
// In the third race, you could hold the button for at least 11 milliseconds and no more
// than 19 milliseconds and still beat the record, a total of 9 ways you could win.
// BOILERPLATE
type InputIter = Lines<BufReader<File>>;
fn get_input() -> InputIter {
let f = File::open("input").unwrap();
let br = BufReader::new(f);
br.lines()
}
fn main() {
println!("Problem 1 solution: {}", problem1(get_input()));
println!("Problem 2 solution: {}", problem2(get_input()));
}
// PARSER
#[derive(Debug)]
struct Races(Vec<(u64, u64)>);
impl<T: BufRead> From<Lines<T>> for Races {
fn from(mut input: Lines<T>) -> Self {
let timeline = input.next().unwrap().unwrap();
let distline = input.next().unwrap().unwrap();
let times = timeline
.split_whitespace()
.skip(1)
.map(|s| s.parse().unwrap());
let distances = distline
.split_whitespace()
.skip(1)
.map(|s| s.parse().unwrap());
Races(times.zip(distances).collect())
}
}
// PROBLEM 1 solution
// To see how much margin of error you have, determine the number of ways you can beat
// the record in each race; in this example, if you multiply these values together, you
// get 288 (4 * 8 * 9).
// Determine the number of ways you could beat the record in each race. What do you get
// if you multiply these numbers together?
/// Calculate the 'score' of a race. Speed will equal button duration, and runtime
/// equals the remaining time
fn race_distance(button_duration: u64, race_duration: u64) -> u64 {
assert!(button_duration <= race_duration);
let running_time = race_duration - button_duration;
running_time * button_duration
}
fn problem1_possible_wins(race: (u64, u64)) -> u64 {
let (duration, record) = race;
(1..duration)
.map(|button_duration| race_distance(button_duration, duration))
.filter(|achieved_distance| *achieved_distance > record)
.count() as u64
}
fn problem1<T: BufRead>(input: Lines<T>) -> u64 {
let races = Races::from(input);
races.0.iter().map(|race| problem1_possible_wins(*race)).fold(1, |accum, elem| accum * elem)
}
// PROBLEM 2 solution
fn problem2<T: BufRead>(input: Lines<T>) -> u64 {
0
}
#[cfg(test)]
mod tests {
use crate::*;
use std::io::Cursor;
const EXAMPLE: &str = &"Time: 7 15 30
Distance: 9 40 200";
#[test]
fn test_races_parser() {
let c = Cursor::new(EXAMPLE);
let races = Races::from(c.lines());
assert_eq!(races.0, vec![(7, 9), (15, 40), (30, 200)]);
}
#[test]
fn test_race_distance() {
assert_eq!(race_distance(0, 7), 0);
assert_eq!(race_distance(1, 7), 6);
assert_eq!(race_distance(2, 7), 10);
assert_eq!(race_distance(3, 7), 12);
assert_eq!(race_distance(7, 7), 0);
}
#[test]
fn test_possible_wins() {
assert_eq!(problem1_possible_wins((7,9)), 4);
assert_eq!(problem1_possible_wins((15,40)), 8);
assert_eq!(problem1_possible_wins((30,200)), 9);
}
#[test]
fn test_problem1_example() {
let c = Cursor::new(EXAMPLE);
assert_eq!(problem1(c.lines()), 288);
}
}